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West Institute

A 2D roguelite with procedural dungeons, boss fights and multiple playable characters.

  • Gameplay programming
  • Game design
West Institute: Gameplay

My contributions

  • Built a character selection system with unique speed, dash, health, weapon and special ability per character.
  • Implemented a dash with invincibility frames and a cooldown.
  • Added breakable crates with item drops.
  • Created textures and UI in Photoshop.

Overview

A roguelite featuring procedurally generated dungeons, enemies, bosses and rewards. Starting from an online course project, I rebuilt most systems and added new mechanics over the course of a year.

Download the game