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Tile Laser

A laser-and-mirror puzzle prototype on an isometric grid.

  • Technical design
  • Gameplay programming
Tile Laser: Prototype

My contributions

  • Built the laser and reflection logic in Blueprint.
  • Added visual feedback for previously invisible beams so the puzzle reads clearly.
  • Tuned the inverted mirror controls to keep every puzzle solvable.

Overview

A design exercise to add a laser mechanic to a tile-based isometric prototype. Mirrors redirect the beam by 90 degrees, the beam must reach a target to open the exit, and mirrors move opposite to the player's input.